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Quick Switch Chasey

Action games


How To Play Quick Switch Chasey

Usually played in a hall, this game requires 2 even teams. 1 team kneels down in a line through the middle of the room, ensuring there is plenty of space for people to run around them. They must kneel in a pattern of 1 player facing one way, then the next facing the other way.

The other team needs to run around the group of players in the middle. 1 player from the kneeling team is chosen to be "it". They must chase the other team around - if they tag a player, that player then sits out. At any stage, the "it" player may touch a kneeling player on the back and swap with them. The kneeling player must go out the way they are facing and the "it" player must touch them from behind.

Materials Needed

None

Submitted by Joel on 1 Jan 2007 12:00:00

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4 Comments Add a comment »

could u explain it a lil better im not getting it. :(
but soumnds fun!

Posted by cherish on 1 Apr 2010 at 3:08:35

Here's a go at explanation. There are 2 even teams (example: 6 players in each team). The arena should be rectangular in shape (the length being the longer side of the rectangular and the width the shorter side). 5 out of the 6 players in team 1 kneel in a straight line, in the middle of the arena. The kneeling players should be spaced about 1.5 metres apart from each other, across the length of the arena. Picture yourself standing at the base of the arena (the width edge); the first kneeling person should be facing towards the left, the second kneeling person should be facing towards the right, the third should be facing the left...and so on. The 6th player of team 1 (not kneeling) is the one that is it, and will be the chaser.

Team 2 also has 6 players, but they enter the arena one or two at a time. The aim of team 2 is to be in the arena as long as possible without being tagged. Start the stopwatch when the first player enters the arena. Once tagged, they are out and the next player in team 2 enters the arena and tries to avoid being tagged. When all 6 players of team 2 have been tagged and are out, stop the stopwatch and record the time. Team 1 and team 2 then switch positions (Team 2 is now kneeling and team 1 is running and trying to avoid being tagged). The team that lasts the longest in the arena wins.

Rules: The team that is running (Team 2) can run freely in the arena. The team that is chasing (Team 1) can only run around the outside of the kneeling players (i.e. they cannot run through the spaces between the kneeling players. Example: If the running player is on one side of the arena, and the chasing player is on the other side and the line of kneeling players is between them, the chasing player cannot go through to the other side by going through the spaces between the kneeling players. The advantage of the chasing team, is that the chasing player can tag the back of one of the kneeling players. When this happens, the kneeling player that was tagged then stands up and becomes the chaser. The previous chaser then takes the position of the kneeling player.

Posted by Ian on 18 Oct 2015 at 5:52:36

In India it is called Kho-kho

Posted by Naveen Gaikwad on 22 Dec 2016 at 9:11:17

We call this the chair game (we don't make them kneel but sit on chairs) and it is a major favourite!

Posted by Katrina on 20 Sep 2017 at 9:55:59

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