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Human Stratego

Action games Team building games Wide games Camp games Night games Large group games

How To Play Human Stratego

How to play: 1. Divide the group into 2 teams. 2. Each team goes to the opposite end of the field where their flag is located. 3. One person on the team distributes the cards before and during the game. This person is called a team captain. 4. Each team gets a stack of cards with the same cards as the other team. 5. No person may have two cards at any one time. 6. A person may swap the cards out for strategic purposes. The only one who cannot switch cards is the General. 7. When a person comes into contact with an enemy, they can tag them. 8. The higher card takes the lower card. Cards of equal value must be exchanged. 9. Points are on each card. So the exchange allows for points to be awarded. 10. Bombs are used against anyone except a bomb squad and the General. However, a bomb cannot tag, but must be tagged. 11. If a person looses his card he must retreat from the field of battle to obtain another card. 12. They may then turn and immediately attack the person they just challenged or were challenged. 13. The game will be played in 10-15 minute rounds. 4 rounds are played. 14. The object is to get the General. If the general is defeated, the round is over. OR If the flag is obtained and taken back to your side the round is over. 15. Points are then totaled. The final score is not announced till the end of the 4th round. -Feel free to announce the score of each round, but not the cumulative total of each round.

Ranks and #’s Each team gets half of the # in parenthesis. The # in parenthesis is the number of cards you should have of each rank for your record keeping. Feel free to up the # of cards of a particular rank or # to suit your desires.

(2) General 500 pts (4) Marshall 300 pts-this is just a point card (4) Colonel 250 pts-this is just a point card (4) Major 200 pts-this is just a point card (8) Bomb 50 pts Can destroy anyone except a General Can only be destroyed by a bomb squad A bomb cannot tag anyone, but they can be tagged to be in effect. (6) Bomb Squad 100 pts Can disarm a bomb (4) Assassin Only player that can destroy the General Can only be destroyed by a bomb If General attacks 1st, then the General gets assassin card (2) Atomic Bomb Can destroy anyone on the field except the General (this card is just for fun. This card can be used towards the end of the game for a team to get lots of points really fast. Can only be destroyed by the atomic bomb. (2) Hydrogen bomb Can destroy anyone including the atomic bomb. Cannot be destroyed by anyone. This would be used just for fun. It has a lot of power. Pt cards: a higher pt card destroys a lower pt card whether they have a rank on them or not unless they have a specific task or can only be killed by a certain card (4) 50 (4) 100 (4) 200 (4) 250 (4) 300

Make your own cards. Laminate them. Have two sets of cards with different colors so each team knows the difference between their cards and the enemies cards they've captured.

Use or don't use the cards you want. Create your own idea of cards. The concept is that my bigger card defeats your smaller card. You could just use playing cards, or Uno cards for that matter.

Materials Needed

Equipment: Wide open playing field (preferably in the woods or obstacles); two different colored flags; game cards

Submitted by Sam Lavender on 28 Mar 2017 12:00:00

Has this game been helpful?

5 Comments Add a comment »

Hi Sam, I'm hoping to get some claification. Are you trying to collect all the opponents cards?

Posted by Kim on 16 May 2018 at 11:19:07

No. You just want to kill the general or capture the flag. In the end whoever gets the most points wins after the fourth round.

Posted by Sam on 12 Jun 2018 at 2:02:36

Dear Sam, How many players should 1 team at least have? I have 8 and 1 card giver: is that enough And can you play in the woods at night to make it more challenging for adults for instance with glow in the dark wrist bands?

KR, Laura

Posted by Laura on 14 Sep 2018 at 11:46:42

Wristbands. Yes
Woods. Yes. Just check for holes and sticks.
In the dark. I would be careful. Someone could get a face full of tree limbs. Long as it’s safe.
I think 8 is good. I played with 5 teens per team and it was all right. Really the more the better. But 8 should be competitive. Let the furs round be practice.
I don’t use name cards anymore that don’t mean anything like the marshal or colonel. Too confusing. Number cards. Assassin. General. Bomb. Bomb squad. That’s about it. If the flag is captured first the roun is over. Of the general is killed by an assassin first the round is over. Really fun.

Posted by Sam on 3 Oct 2018 at 1:56:10

how to prevent the players to told their friends about their number so they get to know what number they get

Posted by phang on 8 Dec 2018 at 2:56:21

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