Zombie Apocalypse
An active, team-building, wide, camp game
- Outdoors
- Multiple Teams
- Standard (15 - 45 mins)
- No cost
- No Mess
- Active
- Mini-Olympics
- Team Building
- Wide
- Camp
- Night
- Large Groups
Added by
Kat
on
How To Play Zombie Apocalypse
Materials Needed
Good running shoes.
How to Play: Basically, there will be three teams. One is the Zombies, one is the Survivors, the last is the Helpers.
The goal of this game is for the Survivors to get back to the starting point without being tagged by a zombie. The starting point can be wherever you like a classroom, the playground, the grass, etc. Wherever you choose is where the Zombies and the Helpers start off.
After you choose the starting point, the Survivors will have to run to a spot where they think is secretive enough for the zombies not to tag them.
A minute after the Survivors find their hiding spot, the Zombies come out and look for them and then tag them.
A minute after THAT the Helpers come out. Basically what the Helpers do is lead/guide the Survivors back to the starting point. Zombies cannot tag Helpers, so that gives the Survivors a chance to get back safer.
The Helpers can circle around a group of Survivors to take them back or they can run behind the Survivors.
Some of the Survivors, of course, cannot get help from the Helpers, so they have to get back themselves.
If one of the Survivors get tagged by a Zombie, they become one. So be careful to watch out for zombies!
The Survivors/ Survivor that make it back to the starting point without getting tagged wins! :D
Additional Rules:
- Make sure you split up the teams where there are a few more Zombies then Survivors and Helpers.
- This game usually only works when you have a large group of people.
- Zombies are allowed to reach through gaps that Helpers don't cover when they surround Survivors.
- Make sure the Zombies don't tackle the Survivors to the ground because then it'll hurt.
I hope you enjoy this game! But remember to play it only when people won't roughhouse!
Themes
Running Fast
Added by
Kat
on 5 August 2013
17 Comments
Add a commentYou could Identify each other by having everyone carry 2 gloves and the Zombies have 2 gloves on the survivers no gloves and the helpers one glove on so when the Survivers get tagged they could put on both gloves on so the other survivers know he or she was tagged.
we are so using this
I was thinking that you could use green glow sticks for the Zombies, Red for the Helpers and Blue for the Survivors. This will help you be able to identify who is who in the dark.
I thought that if the Survivors don't have any Helpers to help them, they would have to find out where the Starting point is and get there themselves. This could make the game more fun for the Survivors.
All these are just ideas though
How do the survivors that have no helpers know where to go?
This game sounds SOOOOOO fun!!!
Good Game
How do you identify each group in the dark? Glowsticks could work for helpers, but the the survivors can become zombies, so that doesn't really work for them, does it?
how does it build the team?
This looks like a ton of fun, Just my sort of game too. I may have to inflict it on my class.
I am deffinitly trying it with all my 3rd grade friends
Was thinking of using this, but by "large group" are we talking 25 or 100?..lol
we are having a dinner party this will be great
Dont you have any videos
I just played this with the intermediate students at my school, I would definitely start with more survivors than zombies, as the zombies can run and catch the survivors really fast. Other than that it was a great game.
AW! I'm so using this! We just started our youth group and I think it would be a good thing to use! :D
Most helpful game here!
LOOLOLOLOL SOOOOO doing this one!