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Triple Trouble Help our collection grow -
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  • Action
  • Teams: All-on-all
  • Time: 10 - 20 mins
  • Cost: $0 - 5
  • Mess: No Mess
  • Location: Outside
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Submitted by: KennyT on 08-May-2009


Game categories: Action games


Materials: Three dodgeballs


This game is a variation on Dodgegall, with no teams.

Three players begin the game holding dodgeballs. They call out "Triple Trouble" throw their balls straigh up into the air and catch them to begin the game.

Everyone may run around as much as they want within the limits of the playing field, except for players holding the balls, and try not to get hit.

Players with balls must stand in one place use their balls to block or throw. If they throw a ball and make legitimate contact, the player hit is out, and the ball is free for anyone to pick up. If the ball is thrown and caught, the thrower is out, the catcher now has the ball. If a player throws the ball, but does not make contact, the ball is free for anyone to pick up.

Your own house version of rules apply. I usually call headshots invalid, and call no bouncing before a hit.

Players can not reenter a game in progress, the last three win and become "Triple Trouble" in the next round. Play till the youth start to get bored.

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