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Cheap Book Idea: Ready-to-go Youth Group Activities

AUD$16.83
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  • Game Details
  • Action gamesTeam building gamesWide gamesCamp games
  • Teams: Multiple Teams
  • Time: 10 - 30 mins
  • Cost: None
  • Mess: No Mess
  • Location: Anywhere
  • Find similar games »
  • Materials Needed
  • 2 parallel walls a reasonable distance apart

Fresh

Action games, Team building games, Wide games, Camp games


Fresh is a classic youth group running and strategy game. It's good for those kids who like to show off their speed, but also for those who'd rather stand still and out wit someone.

It can be a really complicated game to explain, so take care in reading the instructions.


Summary
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Overview: The aim of the game is for each team to try to capture as many of the opposition players as possible.

Layout: The playing area needs to be divided into three sections as in Figure 1 below. No-mans land, team A's end zone and team B's end zone.



Freshness: A key part of the game is the "freshness" of each player. The simplest way to think about "freshness" is this:

You are only "fresher" than another player if you enter no-mans land after they entered.

A more detailed description follows: Imagine the end zones as fridges. When a player exits their end zone (and enters no-mans land) they are "fresh" for the first instant, but as time continues, their "freshness" fades away. For example, if player A exits their end zone, they are currently "fresh". But as soon as player B exits their end zone at any time after player A does, player B is now "fresher" than player A. Again, if player C exits their end zone after player A & player B do, they are the "freshest".


Playing the game
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1. Each team begins the game in their end zone.

2. The question is often asked, why would someone want to leave their end zone? Well, the aim of the game is to capture as many opposition players as possible, so do that you'll need to draw them out. Team tactics can often include sending out distractions and taunting opposition players, so you'll be able to capture them. Once one player is tagged, that's when teams start sending in people to rescure their team mates and the game gets more interesting.

3. A player can be caught by a fresher player tagging a non-fresh player. The mechanics of "fresh"ness are described above in the summary section. When a player is caught, they must walk back to the oppositions end zone with the player who caught them.

4. All the caught players must form a line in the centre of the end zone line. The line must extend out into no-mans land. Caught players join the back of line. See Figure 2 below.



5. To rescue a caught player, you must tag the player. Once you've tagged them - you both have a free walk back to your team's end zone.

6. The game ends when the one team is entirely caught, or when the designated time is expired.


Submitted by Kostin on 24 Oct 2008 - Search for more games submitted by Kostin.

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17 Comments Add a comment »

the almost rockNovember 13, 2008 at 11:18 pm
we play this game at youth, its really fun
SteveApril 28, 2009 at 6:07 pm
I don't get it.
Terry BossieuxJune 10, 2009 at 2:23 pm
What is the purpose of the game? Why would anyone leave their wall?
DanielNovember 27, 2009 at 7:59 pm
The purpose of the game is to catch all of the other team so that they a lined up on your teams wall. So leaving your base may cause the other team to go after you.

LLoydDecember 6, 2009 at 11:41 pm
we have played this for years at our church and is awsome but a bit more serious and no walls as were in australia and not china or japan.
JulzFebruary 19, 2010 at 3:58 pm
a line of some description will do. the funny thing is you need to be patient and the game will develop the longer it goes, terry is right there is no point in leaving the wall but they do anyway.
CamoFebruary 26, 2010 at 12:44 am
My youth once played this for 3 hours in the sun at a youth camp in mudgee...It was only meant to be a filler for 30min. Well they slept well that night which was a first.
Bob sluserbuttApril 26, 2010 at 5:10 pm
Very confusing to read
p!nky...May 13, 2010 at 1:23 pm
Those struggling to understand, try draw a picture of it. Looks very interesting and will try it tonight.
EvelynAugust 4, 2011 at 10:08 pm
This is confusing.. Can someone clarify?
ShortyAugust 5, 2011 at 1:56 pm
Does the diagram I added help explain it at all?
staSeptember 12, 2011 at 1:16 pm
Is this how it goes? Players can only tag the opposition if they left thier own wall after thier apponent. In return players can only be tagged by opponents that left thier wall after them. Tagged and taggers have 'free' passage to jail. Those in jail form a chain and are freed by being tagged by own 'free' team mates. The team that gets all the opposite team in jail wins.
MikeSeptember 15, 2011 at 2:07 am
This game needs to be updated with complete rules. I didn't get it either until a comment told the point of the game.
ShortySeptember 19, 2011 at 1:34 pm
I've updated with some freshly typed rules. Let me know if you think there is anything that could be explained better. It really is a tough game to explain!
andrewNovember 16, 2011 at 2:52 pm
how do i know which guy is fresher which is not
ShortyNovember 16, 2011 at 3:03 pm
Usually you need to just rely on the honesty system. Most times the players are very aware of who is fresher and who is not.
dghgjDecember 30, 2011 at 6:02 pm
This game is called as kabadi in India
 

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